Service Design | Design Thinking
UX Research | Lean UX Canvas | Afinity Diagram | Mind Mapping | User Personas | Crazy Eights | Empathy Map | User Journey | User Stories | User Flows | Testing | Surveys | Interviews | Hotjar | Analytics |
HTML | CSS | Bootstrap | WordPress | Emailing | Web architecture | Landing pages | Test AB | MVP | CTA |
UI | Prototyping
Wirefreming | Low Fidelity | Hight Fidelity | Sketch | Invision | Principle | Flinto | Adobe | Typography | Color | Web | Android | IOS | Testing |
Critical | Involved | Collaborative | Insistent | Curious | Brave | Very Good Co-worker |
Identify the problem
Understand the user and their needs. Understand the business and its needs.
Design a prototype that gives us a good solution in the minimum possible time.
Solve the problem
If the test is positive: go forward, if not: go back to the previous step. Changes over the design are cheaper.